Been Busy
If I ever put Rock Band 2 down I'll play Star Wars: The Force Unleashed.
Also, for those of you into Xbox Live Arcade titles I'm running another contest on XBLA Ratings.
Labels: video game, Xbox 360, Xbox Live Arcade
Labels: video game, Xbox 360, Xbox Live Arcade
Labels: video game, Xbox 360
Labels: review, video game, Xbox 360
Labels: video game, Wii, Xbox 360, Xbox Live Arcade
- When you're using a ballistic weapon (pistols, rifle, or cannon) you can target missiles/bombs in the air by double-tapping the right stick in any direction. After you shoot down the first inbound missile you can keep shooting and double-tap the right thumb stick again and it will target the next item in the air. So, in later levels, where you can shoot for quite a while without reloading, you can shoot down a lot of missiles in a row without stopping. Unlike targeting enemies on the ground you do not need to stop shooting to switch airborne targets.
- The game does a terrible job explaining how to use/activate Charms. You need to equip the Charm to activate the quest (that is the line that says something like kill 100 enemies) and then you also need to hit x and fill in all of the rune slots on the charm. Once both of these things are done the Charm is activated and the effects will being to happen.
- The Trolls do not stop trying to lean when you are in their back. After you knock off their shoulder armor roll behind them and it will show an 'A' button in the upper right corner. Hit A and then when they lean you lean the opposite way. They will then lean the other way. Push the opposite way again and once they are pretty much standing strait push up on the right stick and smack it in the head to kill them.
Labels: video game, Xbox 360
I rented Civilization Revolution from GameFly and I'm completely addicted to it. I've not played a Civ game in years, but I had forgotten how long the matches are. Some of the rounds I've played on the harder difficulties have taken 3 or 4 hours depending on what type of victory I'm going for. The only issue I have with CivRev is that I tend to loose track of time while playing. I guess that is not the games fault, but my own. I'll get to the point where I should save and go do something else, but instead I just keep telling myself "just one more turn." Labels: review, video game, Xbox 360
Labels: review, Xbox 360, Xbox Live Arcade
I've been playing SoulCalibur IV pretty frequently the last week. It is the first fighting game I've playing in years that I find myself enjoying both against the AI and against my friends (who are much better at fighting games than me). The controls are forgiving enough that button mashing can get you though the Story or Arcade mode on Normal. However, with a little time looking through the moves list, and a little practice, you can learn some cool combos and make it through on Hard pretty easily. In addition to the Story and Arcade modes they have a great mode called "Tower of Souls." Each level gets progressively harder as you work your way through it. I'm really enjoying it because it has forced me to learns some combos and vary my fighting style. Plus, you get a nice amount of gold and items as you play through the Tower of Souls. Labels: review, video game, Xbox 360
Labels: rant, review, video game, Xbox 360
Labels: rant, video game, Xbox 360
Labels: rant, video game, Xbox 360
I finished Guitar Hero: Aerosmith this weekend. I ended it like I started, annoyed. The game only has 42 songs on it including all the unlockable ones. Maybe it was just me but they did not seem to properly progress in difficulty. Some songs in the last couple tiers were very easy, but others were almost impossible for me. It seems like though have spent a little more time on putting the songs in a better order so they progressively getting more challenging.Labels: review, video game, Xbox 360
Labels: rant, video game, Xbox 360
I decided to rent the Iron Man game for Xbox 360 since the movie was so good and the demo was pretty fun. If you tried the demo the game is more of the same. Lots of flying around and blowing up a large number of weapons and enemies. For the first couple levels it is pretty fun to blow stuff up and try different attacks, but after about 3 levels it gets old really fast. It is the same enemies and goals over and over again. Graphically the game looked pretty good and it controlled pretty well once I got use to switching between flying and hovering. Almost all of the achievements can be done playing on easy so I was played it on easy to just go through and try all the levels. I easily finished the whole game in a couple sittings. I really wish there was more I could say but if you play one level you've played them all. If you were thinking of checking out this game just play through the demo 4 or 5 times and you'll get the same experience. Sure, there are fun moments. Tearing apart tanks and grabbing planes out of the sky are fun, but after you've done it 50 or 60 times it looses its appeal. The plot line follows the movie with some levels thrown in the middle to make it a bit longer. I'm really disappointed because playing as Iron Man is fun. I just wish they had more things to do than fly through very similar levels and blow everything up.Labels: rant, review, video game, Xbox 360
Labels: video game, Xbox 360
When I've not been playing Rock Band and Rainbow Six: Vegas 2 I've been having a lot of fun with Lego Indiana Jones. If you've played the Lego Star Wars games you'll feel right at home playing as Indy. Sure, there are difference like you get a whip and no force powers, but the game feels really familiar. You're still playing as a lego guy and trying to solve pretty simple puzzles to play through each movie's main story line. I'm about 75% through the game currently, but I'm sure I'll play back through it a few times trying to unlock ever little thing. Some of the best parts of playing these lego games is that they are pretty long, they hide lots of little easter eggs throughout the game, and there are lots of things to unlock and find. Labels: review, video game, Xbox 360
I rented Enemy Territory: Quake Wars and have been playing for the last week when I get a chance. At first I found the speed of the game hard to get to use to but it is starting to grow on me. Since it a Quake game you move fast and as your character levels up you move even faster. The leveling is match specific so, unlike Call of Duty 4 where I came to the party late and was getting destroyed by people with guns I had not unlocked, each match starts off with a level playing field. While there is a single player campaign it is really the same as the multiplayer, but with everyone besides you being bots. The gameplay is all objective based, first person shooter, with 5 classes of characters to choose from. Each class has different strengths and special equipment. There is the standard soldier who shoots and blows stuff up. The medic who can go heal and revive people. The engineer that can put up automated turrets and mines. Field ops who can call in artillery and guided rockets. And finally, the covert ops that can disguise themselves as the enemy and sneak behind the enemy lines. Each class still has decent weapons to use for general attacking purposes but it is the unique equipment that sets them apart.Labels: review, video game, Xbox 360
*** Spoiler Alert ***Labels: rant, review, video game, Xbox 360
I finally finished Universe at War: Earth Assault this weekend. The single player campaign was a lot longer than I anticipated, but it was a lot of fun. The game's graphics, especially during cut-scenes, are not that great, but they are not terrible. Since this is a real time strategy game the graphics don't have to be spectacular. They just need to make it easy to see which units are doing what, and that it does just fine. The sound gets a little irritating at times because you're units respond whenever you highlight them and they pretty much say the same thing every other time. This would not be such a big deal except the AI is iffy and aggressive at times, and needs your attention to not wonder off and attack passing troops. So, every few minutes you need to call them back if you don't want them half way across the amp chasing some enemy who moves faster than they do. These little things aside the game is a lot of fun. They really nailed the controls for playing an RTS with an Xbox 360 controller. Everything can be accessed quickly using the triggers and bumpers without highlighting specific units or buildings. This makes it nice because you can watch a fight and build more troops at the same time. Additionally, they let you move around the mini-map very quickly which makes it easy to jump between fights. Labels: review, video game, Xbox 360
I finally got around to trying The Bourne Conspiracy demo last night. It was an utter disappointment. I'm a big fan of all three of the Bourne movies and I had high hopes for the game. I probably should have thought that through and I would have had more realistic expectations. The graphics for the game look pretty good and the sound is not bad, but the controls and the camera kill this one for me. There are three different types of levels: shooting, driving, and melee, and the demo has one of each. The driving level was actually pretty easy. It consisted of driving around until you can ditch the police following you and then drive through a tunnel to escape. However, if you drive down one of the smaller alleyways you pretty much loose all the police right away. As you approach the tunnel a button press sequence comes up that basically lets you control a cut scene as you finish the escape. This part is pretty easy as long as you're ready for it. If you're not paying attention then you can easily miss the first button causing you to have to replay from the last checkpoint. Labels: review, video game, Xbox 360
>>> IMPROVEMENTS <<<
Weapon Switch
Swapping to & from Pistols are now faster in Multiplayer.
Sound Loops
Optimized sound bank to improve weapon firing and helicopter sound clips that loop over and over.
Pings
Servers now update their pings more often so that players have a more accurate value of server performance.
Team Leader Respawn Modification
Spawn Shield is shorter when respawning with the Leader.
XP Modifiers
When there are more people on a team than the other, there is an overall XP modifier applied to all XP gained during the game.
Outfitting
By pressing the start button, players now have access to the outfitting menu in observer mode.
Team Deathmatch Respawn Modification
Respawning in Team Deathmatch now work like regular Deathmatch (random points throughout the map) which intensifies gameplay and minimizes spawn camping/trapping.
Faster Respawns
Faster respawns for Deathmatch and Team Deathmatch. You no longer have to wait a full 10 seconds!
Custom Search
Players who enter a room using custom search then exit will be brought back to an automatic search with the same criteria.
>>> FIXES <<<
Rank Reset Glitch
Fixed. Players will be able to use their Xbox guide during the game loading without risk of losing their rank.
Private First Class - Achievement
If you are ranked Private First Class or above, you will automatically get the achievement after the title update is complete and you load your gamer profile.
Freedom Shall Prevail - Achievement
If you’ve passed all checkpoints on Story Mode on Realistic and finished the game, you will automatically get the achievement after the title update is complete and you load your gamer profile.
That Wasn’t So Hard - Ribbon
Your ribbon now unlocks when you get the achievement.
Light Machinegun Sound Glitch
When firing continuously with any light machinegun, the sound of the weapon will no longer get cut off.
Civilians & Hostages on Tactical Map
No longer are displayed as terrorists.
Shield Teleport Glitch
Players can no longer teleport when trying to take cover with a shield
Out of Map Glitch
Players can no longer cover-peek into each other to raise a team mate above their heads that allows them to walk into areas outside the designated map.
Friend Invite in Ranked Matches
Inviting friends in Ranked Matches now work correctly.
Custom Face
Previously, Custom faces were sometimes copied over to another player’s face. This is no longer the case. Custom faces will display the proper faces.
Radar Jammer
Radar Jammer now work for clients, not just hosts.
XP Farming
That one famous area in ACT 1 “Ambush” will no longer allow XP Farming.
Observer Mode
Players will no longer be stuck in the respawn screen at 0 seconds while in observer mode.
Weapon Restriction
The weapon restriction configuration is no longer kept in Terrorist Hunt, Story and Co-op Story.
Custom Camo 3 Save
The colour and pattern of Custom Camo 3 now saves correctly.
Labels: Rainbow Six, video game, Xbox 360
I also checked out Lost Cities today on Xbox Live Arcade. I generally don't play a lot of board and card games on XBLA. It is not that I don't like them, but there are just other types of games I prefer more. Lost Cities is pretty fun - not great, but still fun if you like this type of game.Labels: review, video game, Xbox 360, Xbox Live Arcade
I decided to check out Rock and Bullwinkle on Xbox Live Arcade today. What a waste of time. This game is garbage. It is designed to be a party game with a Rock and Bullwinkle theme. Basically you have a lot of little games all in a row, but the games are so ridiculously short and easy that it was annoying. Most of the mini-games you play using just a single button or thumb stick. I'd guess that somewhere around half of the mini-games that I tried I literally pushed one button and either won or lost. Most without even knowing what I just did. Going into it I did not know that it was a bunch of mini-games I thought it would be like playing through some episodes of the story in and adventure game mode. If you're looking for a party game try Rock Band or Scene It. Leave this piece of garbage alone.Labels: review, video game, Xbox 360, Xbox Live Arcade
It has been a while since there was a demo on the Xbox Live Marketplace that I really cared to try. Normally games based on movies are not ones I'd bother checking out, but I'm a fan of the Iron Man comics and the new movie looks pretty good so I gave the demo a shot. Maybe it was intended to be that way sine it is a demo, but it seemed pretty easy to me. Since you pretty much auto lock-on to targets you only miss if you are to far away to get a lock. Still, I had fun flying around shooting stuff and punching things to blow them up.Labels: review, video game, Xbox 360
Labels: Rainbow Six, video game, Xbox 360
Labels: Rainbow Six, video game, Xbox 360

*** Spoiler Alert ***Labels: review, television, video game, Xbox 360