Jigsaw's Rants & Reviews

Tuesday, October 30, 2007

Guitar Hero III Battle Mode Tips and Strategies

I've been playing Guitar Hero III the last couple days and I've found that the biggest difference from Guitar Hero II is the Battle Mode. Personally I'm not a big fan of Battle Mode, but I'll put together a full review another time. Today I'm going to take a look at some strategies and tips for getting through the battles.

First, off a quick overview of how the Battle Mode works. There is a tutorial in the game that covers it pretty well, but basically any time you would have gotten star power now you get battle power that can be used to attach your opponent. Once you have battle power stored up it will give you attacks to use on your opponent. These attacks are activated just like star power is activated by tipping your guitar up. You have until the end of the song to make your opponent loose. You can't simply end higher than your opponent on the rock meter you have to actually make them loose.

The Attacks
  • Broken String: One string/button on the opponent's guitar will not work until it is fixed by rapidly tapping the button.
  • Difficulty Up: This attack increases the difficulty level your opponent has to play.
  • Amp overload: The fret board will shake and cause the notes to blink, making the scrolling notes difficult to read.
  • Whammy Bar: The opponent will have to use the whammy bar repeatedly before he can play notes again.
  • Power Steal: This will steal your opponent's power-up. If they do not have one it does nothing.
  • Double notes: The opponent will have to play any single note as a two-button chord, and any two-button chord as a three-button chord.
  • Lefty/Righty flip: The fret board will be mirrored, requiring the attacked player to change his handedness.
  • Death Drain: After the players go into Sudden Death mode, all Battle Powers turn into unstoppable Death Drain attacks. When Death Drain is unleashed upon the opponent, a figure resembling a winged Grim Reaper will appear to have a constant negative influence on their opponent's rock meter. Every mistake the player makes accelerates their rock meter drain, and eventually the Grim Reaper will block the player's view of the frets and thus the player will fail, since their Rock Meter will be put past the failing red range.
The first thing to keep in mind is that this is a video game and you should treat the battles like a boss fight in any other video game. This is not how most people are use to playing Guitar Hero. Most of us play Guitar Hero to have some fun jamming to songs we like. Battle Mode will be very hard for you if you treat it this way. However, if you treat battle mode like you do other video game's boss battles then they fights may be hard, but they are winnable.

Like boss battles in other games you need to try and get every power up (attack) that you can. Even if this means missing other notes right after the battle (star) power notes. Without any attacks you will not win. Unlike playing normal songs in Guitar Hero it is ok to miss a few notes in Battle Mode as long as you get all the attacks and don't miss too many a note here and there will not cause you to loose.

Once you are getting every attack available during the battle you need to use them effectively. Like in a boss battle in a shooter you need to use them when your opponent will be the weakest or when it will have the strongest effect. There are a couple things to keep in mind to do this. First, you attacks are stackable. You can have up to three of them stored up to use back to back. Some of the attacks, like Double Note and Difficulty Up are most effective when you can use them at the same time as something that will force your opponent to miss notes; like Broken String or Whammy Bar. Second, be sure to use your attacks when they will make your opponent miss the most notes. Generally this is right as they are starting a nice long section of notes. Finally, building on this last tip, use the attacks so your opponent not only misses notes, but so they miss the battle power notes. If you can cause your opponent to miss a note right at the start of the battle power notes not only will the rock meter go down because they missed notes but they will not have any way to attack you back.

So, for best results put all three of these strategies together when you can. Save a couple of attacks to use together and then use them right at the start of the battle power notes to make them miss notes and not get any attacks to use on you. However, it is better to use a single attack and stop your opponent from getting the battle power notes with attacks that will force you to miss notes no matter what (whammy bar, amp overload, or break string). It is better to keep them from getting these attacks than it is to get two or three attacks stacked up to use against them at once in most cases. If they are getting attacks from the battle power notes that I can still play through (lefty flip, double note, or difficulty up) then I'll save my attack for when I have two attacks stacked together. Using this strategy I've not had too much trouble with any of the boss battles so far. Once in a while things will not go your way and you may have to retry a battle, but for the most part using this strategy of keeping your opponent from attacking you and maximizing your attacks will give you the win every time.

If you have other tips or strategies please leave me a comment and let me know about them.

If you found these tips helpful you can Digg!

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21 Comments:

  • you have been playing guitar hero 3, and I have been jealous.....I have been addicted to puzzlequest, and lately trying to finish off achievements on Just Cause to use towards a trade in on a new game, that is if they give me more then $1 for it.

    By Anonymous Squidpunch, At November 1, 2007 9:36 AM  

  • Hey, thanks for posting these hints. My pre-ordered game FINALLY showed up via snail mail and the first boss is kicking me, even on medium. I'm doing pretty much everything you've suggested, but each time, I end up in sudden death mode and lose out. On my third try, Tom only got to throw one attack at me to my several against him. Still ... lost in sudden death.

    I guess I'd be disappointed if it was too easy ... but this sucks. I'll keep at it, but this is very frustrating, because I really just want to get to the whole bank of songs and just play. I beat Slow Ride on Expert, first try (I know: no big deal) but I can't get by the first boss on Medium!!

    By Anonymous Jeff, At November 5, 2007 9:53 PM  

  • Okay, I'm sure ya'll have gotten past Tom Morello, but I found it easy to beat him by keeping a "difficulty up" near the end when he does the reall fast part.

    By Anonymous Anonymous, At November 8, 2007 9:04 PM  

  • i started out on medium when i first got the game and i beat tom only after the 5th try. i'm on expert now and i just beat tom morello last night. the key thing for me is to beat them right at the beginning. the whammy thing (when they cant play any notes) thing works best when he plays the 3rd or 4th time, when he gets all the fast repetitive notes. if you get him on that then he's pretty much low as hell on the rock meter, and just make sure you get the next power attack (any should be fine, but again whammy works best)and attack him when he has a lot of notes (after he has long notes) and he'll lose. dont wait long to attack him after the first time because he will be able to regain his rock meter

    By Anonymous Anonymous, At November 16, 2007 11:50 PM  

  • Another tip is to place a mirror behind you for when your opponent uses lefty flip.

    By Anonymous Anonymous, At November 17, 2007 10:43 PM  

  • When i battled Slash i used the first power right away to lower his rock meter. But then i saved the next 3 and unloaded on him and he lost. another strategy is to save your attacks and then unload.

    ps i did it on lou on hard and beat him on my first try

    By Anonymous Anonymous, At November 21, 2007 8:37 AM  

  • I played gh3 for the first time last night and my wrist hurts and the tips of my fingers a blistered and i think i might have to go see an eye doctor or something cause my eyes are killing me but all in all i would not of traded those 9 and a half hours for anything in the world.

    -Josh-

    By Anonymous Anonymous, At November 23, 2007 9:57 AM  

  • It helps your fingers if you put a band aid or something at the tip of my finger where the keys touch your fingers. Especially the ring and pinky fingers. My ring finger is the one that really gets messed up for me.

    -Jess

    By Anonymous Anonymous, At November 26, 2007 10:02 AM  

  • It is possible to do battle mode only with basic controller ? because I just have XBOX 360 standard controller, I don't have guitar controler to play this game.

    And how to do whammy with my basic controller ?

    thanks so much for the tips...

    By Anonymous Oblack, At December 13, 2007 11:27 PM  

  • oblack - with a regular controller you wammy with either thumb stick. Here are the controls for a standard controller:

    Left Thumbstick: Activate Whammy Bar

    Right Thumbstick: Activate Whammy Bar

    A Button: Orange Note. Confirm.

    B Button: Cancel

    Left Bumper: Red Note

    Right Bumper: Yellow Note

    Left Trigger: Green Note

    Start Button: Confirm. Pause.

    Right Trigger: Blue Note

    Back Button: Activate Star Power

    By Anonymous Jigsaw hc, At December 14, 2007 7:58 AM  

  • i dont get it i can't beat tom no matter wat i try but i can kick slash's and lou's asses in about a minute

    By Anonymous Anonymous, At December 23, 2007 3:42 PM  

  • can u give me some tips to beat tom only? plz i need them

    By Anonymous Anonymous, At December 23, 2007 3:43 PM  

  • The best thing to beat Tom (or any of them specifically) is to downlod the free boss battle song pack and practice the song a few times so you are familiar with it and you can play it pretty much perfectly. Then, be sure to use multiple battle powers at once.

    By Anonymous Jigsaw hc, At December 23, 2007 5:30 PM  

  • Stack up 3 attacks, you can use them during the song or when he's got sudden death. If you know the song, it can easily be done early in it.

    When you got 3 attacks, wait for your turn to end and his begin, if he got a lot og notes to hit, launch an attack, he'll lose lots of "Rock". Play your part and launch the second when he takes over. Repeat a third time and it's done, simple.

    The only thing which matters is the timing of your attacks. If you launch them when your oponent got long and few notes, he'll maybe miss two or three, losing almost none on the Rock Meter.

    There is no point playing the song as long as possible, as soon as you got three attacks (can actually take them out with two if you get lucky with the attack and notes).

    The more notes your oponent miss, the more he lose on the Rock Meter, your main priority. Keeping yourself alive is not that difficult, just make sure you get the attacks. Takes a few tries on the higher levels.

    By Anonymous Anonymous, At December 26, 2007 2:30 PM  

  • As already mentioned, these battles suck...so stupid. But I am having a problem launching attacks on Tom Morello. I'm following the advice of storing them up and lifting my guitar up but that doesn't seem to launch attacks all the time...sometimes yes but mostly no. WTF !!! This is ridiculous.

    By Blogger Hugh, At December 27, 2007 10:44 AM  

  • So, it took me like ten tries on medium, always ending up at the end, saving up three and trying to take him out at the last minute. Don't do it. Work on taking him out toward the middle with three attacks, then get another two attacks and use those right after you do the three attack one. Its pretty easy if you just space it out. I was getting so frustrated but now, I finally did it. Thank the Legends of Rock for that!

    By Anonymous zenny, At December 30, 2007 2:31 AM  

  • I'm pretty sure you can launch attacks by pressing the raised button - that seems to be more consistent than shaking the guitar for me.

    By Anonymous Anonymous, At April 1, 2008 7:38 AM  

  • I have followed your tips on saving up attacks, attacking to make sure Tom Morello misses attack notes, etc. But I end up in "death drain" every time - why is it I don't get any notes to play? Do I have to save my attacks for this last part? My rock meter was in green and his was in the lower yellow and I STILL lost in death drain. Don't get it.

    By Anonymous Anonymous, At April 22, 2008 1:03 PM  

  • I can't get past the Tom Morello battle on medium whenever he throws me a whammy. I am perfect up until then and no matter what I do, I can't get rid of it! Any suggestions? I have tried everything - doing it as fast as I can, holding it down, going slow - What should I do?

    By Blogger Elizabeth, At July 17, 2008 4:11 PM  

  • It has been a while, but I'm pretty sure that for the wammy I did it pretty quick for 3 or 4 seconds and it would stop then.

    By Anonymous Jigsaw hc, At July 17, 2008 4:50 PM  

  • I don't play Guitar Hero 3. I play Hello Kitty Adventours =^.^=

    By Anonymous Michelle, At August 15, 2008 10:58 AM  

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